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SDVX/kshootmania

Posted: Sat Jul 23, 2016 9:27 am
by omega-xis
ok some of you have probably heard of a rhythm game called soundvoltex.
it's only released in the japanese arcade and it uses always-online DRM so the chances of seeing an arcade here are close to zero.
Some Japanese guy made a clone called "Kshootmania" but it's closed-off, windows only, has performance issues, it's written in some weird japanese-only programming language called HSP (hot soup processor) and worst of all, this guy was forced by konami to implement DRM into his latest release rendering these songs useless:
https://github.com/Schinizer/kshootmaniasdvx/releases (all sdvx songs ported to ksh format)

they can still be played with this old version of kshootmania but as we all know, this isn't a good long-term solution.
https://mega.nz/#!hl5H1YKS!vzOiNoKQuLh3 ... nUdnM2VfYU

So I'm currently co-operating with some people who did a basic kshootmania clone in C++
https://github.com/guusw/unnamed-sdvx-clone
it's opensource which means DRM is pointless as anyone can just rip it out again, unfortunately it's not mature enough to be a good replacement of kshootmania but we're working on it!
if you have any interest in this game, and know how to program give us a helping hand, otherwise stay tuned!

Re: SDVX/kshootmania

Posted: Sun Jul 24, 2016 12:03 am
by Thumbsy
While I can't do anything to help out probably, I can only applaud you guys! Promising sounds!

Re: SDVX/kshootmania

Posted: Thu Aug 11, 2016 4:51 pm
by omega-xis
well good news! we have the prototype up and running on a linux box! it's just buggy as hell, so it still needs some work.

video: (sorry for the bad sound quality, my screenrecorder sucks)
https://drive.google.com/open?id=0B1EARbuGbWkfUHV2VTQ0Q1lFUm8