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[2017.04.22] DdrExp V6

DDRNL staat vaak op bepaalde locaties. Deze worden op dit forum gepost, en kunnen besproken worden.
DDRNL is ocassionally at certain locations. These will be posted in this board, and can be discussed further.
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electromuis
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[2017.04.22] DdrExp V6

Postby electromuis » Sun Mar 19, 2017 2:04 pm

Kinda late to post haha, but better late then never.

The next installment of ddrexp is comming again. Be there at all costs!

For people that want to join the heavy ddr competition: viewtopic.php?f=13&t=209
For people with fackbook, let us know you're comming! https://www.facebook.com/events/374788232901169/
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Thumbsy
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Re: [2017.04.22] DdrExp V6

Postby Thumbsy » Sun Mar 19, 2017 10:28 pm

See you folks there!
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Events I'm attending/planning involving dancing games, feel free to join! :) :
2018.12.01: DDR-Exp V8
2018.12.xx: European Pump Festival 2018
Find all rhythm game events in the Netherlands here!

Benjaboyy
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Re: [2017.04.22] DdrExp V6

Postby Benjaboyy » Wed Apr 12, 2017 8:30 am

You can now sign in for the competitions!
https://docs.google.com/forms/d/e/1FAIp ... Q/viewform
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Fietsemaker
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Re: [2017.04.22] DdrExp V6

Postby Fietsemaker » Sun Apr 23, 2017 10:56 am

The event is over, so here are the results of the DDR Heavy competition:

Challonge Page
Results Spreadsheet

There were tons of participans this time, so it was a bit hectic, but I think things went over pretty smoothly and I'm very pleased that we did not have any major issues/hickups. I hope everyone had as much fun participating as I had organizing the thing. See you next time!
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MimiFishStick
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Re: [2017.04.22] DdrExp V6

Postby MimiFishStick » Sun Apr 23, 2017 11:41 am

Yes the compo went actually really smoothly ^^
Thanks for the fun time guys!
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Jerros
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Re: [2017.04.22] DdrExp V6

Postby Jerros » Sun Apr 23, 2017 11:53 am

Thanks for the compo. ^^ It ended up being quite late so I had to go early and unfrtunately couldn't watch the finale live... Congratulations to the winners, and thank you Fietsemaker for hosting!
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Thumbsy
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Re: [2017.04.22] DdrExp V6

Postby Thumbsy » Mon Apr 24, 2017 11:02 pm

Despite the impressive amount of participants the tournament went buttersmooth as far as I noticed, so props! And thanks :) for the hosting as well as publishing all the detailed results.
I put up a bunch of random photos I made which you can find here, along with an expression of gratitude to everyone who made the event possible :)

So I'll just go straight to the feedback now. Bear in mind it's going to be mostly from my own perspective and experience. If you'd like to further discuss anything I'll happily continue exchanging thoughts in an effort for future improvement!

Things to consider for future events:
  • I understood that at some point the stream froze because of an unnoticed PC reboot, rendering majority of the ITG light compo uncaptured. Perhaps it would be interesting to have a monitor somewhere that permanently shows the stream(s) from the public stream page, so that it'll be easy to notice whenever the stream is having issues. Could even be a tablet secured to a stand or something similar. Just so you can easily see what the end-user sees.
  • A bit of feedback courtesy of Beef; the chairs could have been set up a tad bit more organized in the arcade room during the ITG heavy compo. A structured layout will help fit more seats into the relatively small space, and greatly improve the way to the fryer in the back. I'm sure the chef would appreciate it :lol: Additionally, the space previously used for the VR setup was mostly unused, perhaps the couch could have been moved a bit further towards that space to allow the single seats to be placed more efficiently.
  • The air in the arcade room was a bit dank, especially during the heavy compo. The space just lacks proper ventilation and supply of fresh air. It's probably something you are aware of though and I know it's a tricky issue to tackle considering the noise pollution.
  • Speaking of noise, sound volume has always been a bit of an issue as the event progresses into the evening. I think it will be interesting to start looking into a permanent solution for the bass issue with the cabinet, or perhaps route the audio through a set of external speakers next time to allow fine-tuning the equalization whenever needed during the events?
  • This might be a bit of a nitpick but as the event is growing bigger and bigger with every edition, and reaching international audiences, I think it will be a nice extra to have someone proofread the bigger posts and publications made for the event (such as images and significant announcements). I noticed that sometimes posts on Facebook/forums and promotional/informational images contain spelling errors, and it just looks a little silly even if it doesn't cause any practical problems.


The awesome (just a random few notable picks because there's too many good things to mention really):
  • I loved the presence of the PIU setup. And I could see others happily made use of it too. If it is feasible and Beef is able to provide it, I'd love for it to be there again next time.
  • I hope you guys have those laminated entry tickets again next time (in addition to the wrist bands) because I love them, and they make for great collectibles hahah (thank you for offering me one electromuis ;) )
  • The abundance of buttons you guys gave away this time. In the ITG heavies every participant got multiple buttons even, that was pretty great.
  • The scavenger hunt (hidden special edition button). I can see this turning into a fun traditional thing.
  • Legit software running all around. I'm wondering how you guys experienced making it possible and whether there were any issues with running these legit alternatives. Either way I fully appreciate you guys took the effort to realize it.

Overall, it was amazing again and I'm already looking forward to the next edition :)
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Events I'm attending/planning involving dancing games, feel free to join! :) :
2018.12.01: DDR-Exp V8
2018.12.xx: European Pump Festival 2018
Find all rhythm game events in the Netherlands here!

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Jerros
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Re: [2017.04.22] DdrExp V6

Postby Jerros » Wed Apr 26, 2017 11:07 am

Thumbsy wrote:[*] Speaking of noise, sound volume has always been a bit of an issue as the event progresses into the evening. I think it will be interesting to start looking into a permanent solution for the bass issue with the cabinet, or perhaps route the audio through a set of external speakers next time to allow fine-tuning the equalization whenever needed during the events?


Perhaps start the compo earlier? Main issue was that it was getting too late rather than too loud. A lot of people (including myself) couldn't stay long enough for the (semi)finals anyways. Maybe have the qualifier open all day - in the sense that people can perform their qualification song throughout the day before the compo starts, to save time?
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Benjaboyy
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Re: [2017.04.22] DdrExp V6

Postby Benjaboyy » Sun Apr 30, 2017 10:59 am

Thumbsy wrote:Despite the impressive amount of participants the tournament went buttersmooth as far as I noticed, so props! And thanks :) for the hosting as well as publishing all the detailed results.
I put up a bunch of random photos I made which you can find here, along with an expression of gratitude to everyone who made the event possible :)

So I'll just go straight to the feedback now. Bear in mind it's going to be mostly from my own perspective and experience. If you'd like to further discuss anything I'll happily continue exchanging thoughts in an effort for future improvement!

Things to consider for future events:
  • I understood that at some point the stream froze because of an unnoticed PC reboot, rendering majority of the ITG light compo uncaptured. Perhaps it would be interesting to have a monitor somewhere that permanently shows the stream(s) from the public stream page, so that it'll be easy to notice whenever the stream is having issues. Could even be a tablet secured to a stand or something similar. Just so you can easily see what the end-user sees.
  • A bit of feedback courtesy of Beef; the chairs could have been set up a tad bit more organized in the arcade room during the ITG heavy compo. A structured layout will help fit more seats into the relatively small space, and greatly improve the way to the fryer in the back. I'm sure the chef would appreciate it :lol: Additionally, the space previously used for the VR setup was mostly unused, perhaps the couch could have been moved a bit further towards that space to allow the single seats to be placed more efficiently.
  • The air in the arcade room was a bit dank, especially during the heavy compo. The space just lacks proper ventilation and supply of fresh air. It's probably something you are aware of though and I know it's a tricky issue to tackle considering the noise pollution.
  • Speaking of noise, sound volume has always been a bit of an issue as the event progresses into the evening. I think it will be interesting to start looking into a permanent solution for the bass issue with the cabinet, or perhaps route the audio through a set of external speakers next time to allow fine-tuning the equalization whenever needed during the events?
  • This might be a bit of a nitpick but as the event is growing bigger and bigger with every edition, and reaching international audiences, I think it will be a nice extra to have someone proofread the bigger posts and publications made for the event (such as images and significant announcements). I noticed that sometimes posts on Facebook/forums and promotional/informational images contain spelling errors, and it just looks a little silly even if it doesn't cause any practical problems.


The awesome (just a random few notable picks because there's too many good things to mention really):
  • I loved the presence of the PIU setup. And I could see others happily made use of it too. If it is feasible and Beef is able to provide it, I'd love for it to be there again next time.
  • I hope you guys have those laminated entry tickets again next time (in addition to the wrist bands) because I love them, and they make for great collectibles hahah (thank you for offering me one electromuis ;) )
  • The abundance of buttons you guys gave away this time. In the ITG heavies every participant got multiple buttons even, that was pretty great.
  • The scavenger hunt (hidden special edition button). I can see this turning into a fun traditional thing.
  • Legit software running all around. I'm wondering how you guys experienced making it possible and whether there were any issues with running these legit alternatives. Either way I fully appreciate you guys took the effort to realize it.

Overall, it was amazing again and I'm already looking forward to the next edition :)


Tanks for the feedback kevin, The grammer problem in the posts is my bad. for the next event i will make the text beforehand and ofcourse let it be checked by someone. Also thanks for the positive responce!
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ivoSF
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Re: [2017.04.22] DdrExp V6

Postby ivoSF » Thu May 11, 2017 4:03 pm

it was a really fun day
it was indeed too bad about having to leave for home before the competition was finished.

sollution is to make it a week-end long event and stay overnight at a camping....
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